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Why Apple iPhone Succeeds and Others Fail

Today Nokia announced that its profit for the fourth-quarter has declined by a whopping 69% and sales declined by 19%. Every $1 drop in revenue translates to 3.6x drop in profit. That's very very steep decline. It's a double whammy for Nokia. It lost market share at the lucrative high end and sales did not fly during the holiday season in the growth markets such as China. Nokia has also invested alot of money into the Come with Music initative. The price differential for a phone that has Come with Music and one that doesn't can be as much as $100 or more. I think in the hard times like today, it's going to be a uphill battle to squeeze that incremental revenue from consumer. Again, not surprisingly, about 1,000 job cuts were annouced. Just a week ago Motorola announced 4,000 layoffs and it would only roll out 12 phone models in a year. For smartphones, it will only produce for Android platform and the first Android handset is slated for Q2 2009 in the US.
The big software giant microsoft is not spared either. Its earning fell in second quarter on the back of weaker sales, resulting in earnings of 47 cents a share against analysts' estimate of 49 cents a share. 1,400 people were let go immediately and upto 5,000 in total are expected to be laid off.
 
Well not all is bad news. Apple had reported stellar quarterly revenue and earnings in Apple History. Its ipod sales set new record. This is a very good set of results considering that Apple had to amortise the revenue and costs over the economic lives for iPhone and Apple TV. To quote Steven Jobs, "Even in these economically challenging times, we are incredibly pleased to report our best quarterly revenue and earnings in Apple history—surpassing $10 billion in quarterly revenue for the first time ever."
 
Eversince Apple opened up its iPhone Appstore, Google Android, Blackberry and now Palm have jumped onto the bandwagon. I'm less optimitic about the takeoff for Blackberry Application Centre since most Blackberry users are enterprise users and generally companies have strict policies on what applications can be downloaded onto company handsets. Besides, Blackberry users will not be the right target segment for games and entertainment which are the ones that have the most downloads on Apple Appstore. Google Android is seen as the alternative to iPhone. The difference is that there is only one iPhone maker and that's Apple. Whereas we can expect more Android handsets by various handset makers in the future.
 
I think Nokia is making a strategic mistake to pump millions of dollars into its music store. No doubt that it's more and more common for people to play music on their cellphones but will people want to pay over $100 for a subscription per year to download unlimited number of songs (with DRM) at this economy? Wired.com recently wrote an article on the 5 ways the cellphones will change how you listen to music (http://blog.wired.com/business/2009/01/six-ways-cellph.html) and I think Nokia should reconsider their business model.
 
In the past, Microsoft and Blackberry dominated the smartphone segment. Nokia had some success with its E series too but all of these players were only focused on the exchange email synchronisation. What Apple succeeds and Nokia or Motorola fail is to revolutionalise the way people use the phone. The ability for each iPhone user to do "customisation" on his phone by installing apps that he finds useful is a very sticky proposition. Besides, the affordability of the apps only serves to reinforce the value proposition. This is also why Apple delivered an outstanding set of results where others fail. Let's see whether Palm manage to revive its fortune with Palm Pre.

Filed under  //   Google Android   iphone Apps   Microsoft   Nokia  

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Hi Card and Animoto iPhone Apps Review. What to improve?

Merry Christmas and Happy New Year. May your new year be filled with joy and abundance.

In my previous post (http://snipurl.com/93oxk), I mentioned that HiCard (http://www.hicard.mobi/Default.aspx) would be my favorite iPhone app for the festive season. In the last 24 hours, I have sent out more than 20 HiCards to my friends and more to go out today. I have a few choices of the e-card templates and the HiCard is nicely displayed on the recipient's email. Of course, before I sent out my first Christmas Greeting, I sent one to myself for testing. 

While it's a nice little app, I thought there are a few things that the developer can take note of and improve further. 

1. I can't save the messages. I like to tweak the message included in the HiCard to add a personal touch. It would be alot more time-saving if I could save the different notes for future use. 

2. I can't check my global address book on the server. Unless the email address is stored locally on the iPhone, I can't add the email address directly from the address book. 

3. I can't change the font type or size of the card. 

4. While I can send the same card to multiple parties by adding all their email addresses, I would lose the personal touch as the recipient can see all the other parties' email addresses

5. It would have been a nice touch if I can insert a photo or picture or change the greeting message on the 'front cover' of the card. 

But, despite all these, I think paying $1.99 for the HiCard is worth it. I do hope that the developer will continue to enhance the app and offer free upgrades to early adopters like myself. 


The second iPhone app that I wish to talk about here is Animoto (http://animoto.com/) - the popular photo slideshow app that reportedly received overwhleming success when they first launched it as a Facebook Application. In 3 days, the number of users shot up from 25K to 250K (http://snipurl.com/93on6). 

I just downloaded the free application from Apple AppStore and tried it out with 10 photos for a 30-sec slideshow (you can select anything between 8 and 16 images). The app also comes with 8 different genres of music and songs and 1 Featured Track for you to select the background music to the slideshow (with nice transition effects). Each genre has more than 10 selections. 

The rendering takes several minutes and in the meantime you can play the previous videos that you have made. This is fun for those who want to make their photos into a MTV alike slideshow. What is a total let down is the last mile when you play the video. If you play the video using 3G network, the video will experience significant jitters and latency. What you need to do is probably wait for the buffering to complete and the video will then be loaded automatically. It would be really neat if I can save the video on my iPhone and play it anytime I like without consuming my data bandwidth or have it converted into a RSS feed. But it's free and I have no complains about it. If you want to share with a few more friends, consider using the iPhone composite cable and plug it into a TV and enjoy ( http://snipurl.com/93oum). 

Try out and let me know what you think. 

         

Filed under  //   iphone Apps  

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